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A Cyberpunk 2077 multiplayer roleplay project built on the Open77 framework. Real people. Real stories. Your world.
Project status
In active development
ChoomVille is being built and tested privately on Open77. Feature statuses below are updated as systems move forward.
Systems and features
Each system is labelled honestly: only features marked Implemented are live.
Cyberdeck
ExperimentalYour in-game phone and life hub. The web preview uses mock data.
- Banking and crypto
- Businesses
- Social media and calls
- Garages and property
- Taxis and racing
- Licences and fixer jobs
Custom UI
In testingA custom interface built around the character. Character menu, HUD and quest tracker appear in the development footage below.
- 3D HUD
- Character menu
- Inventory
- Cyberware
- Crafting and professions
- Classes and achievements
Progression
PlannedGrow a character over time.
- Level 60
- Attributes and perks
- Specialist classes
- XP
- Faction reputation
Missions
PlannedThings to do beyond free roam.
- Story quests
- Interactive NPC dialogue
- Corporate contracts
- Class-based heists
Emergency Services
PlannedMedical roleplay with real consequences.
- Incapacitation and revives
- Trauma Team
- Medical professions
Law Enforcement
PlannedPolice roleplay from dispatch to jail.
- Police ranks
- Dispatch and MDT
- Warrants and arrests
- Evidence
- Jail
Living World
PlannedA city that feels inhabited.
- Custom NPCs and pedestrians
- Immersive interactions
- Holographic calls
- And more
Staff Tools
PlannedTools for running the world.
- Comprehensive administration
- World management
- NPC placement
- Server auditing
Emote placement
In testingAdjust and place your character during an emote.
Welcome to the City
In testingA new-player introduction quest, built on a reusable quest engine. Running in the current test build.
Resume where you left off
PlannedReturning characters spawn at their last location, with a safe fallback if it is unusable.
Interactive Night City map
In testingA companion map website for the community, with default and satellite views and filters for locations, collectibles, jobs, services and shards. Shown in the video below.
Behind the scenes
In development
Captured during development: the interactive map and the Open77 stress-test build. Everything here is work in progress and will change.

HUD and quest tracker 
Cyberdeck boot terminal 
Emotes with hologram placement 
Character menu: perk tree 
Character menu: attributes 
Character menu: cyberware
Development roadmap
Phase 1
Foundation
- Open77 server running locally
- Core resources loading and validated
Phase 2
Onboarding
- Welcome to the City quest
- Returning-player spawn rules
Phase 3
Progression
- XP and levels
- Attribute and perk points
Phase 4
World
- Jobs, crafting and economy
- Factions and missions
Media




Official theme
ChoomVille
l0gic4lpsych0 · Made with Suno
0:00 / 0:00
Interface preview
The Cyberdeck
The in-game phone that ties the city together. This is a browser stand-in for the real in-game page, running on mock data. Use the controls to open it, fold it and trigger sample messages, calls and job offers.
Preview only: apps shown here are not a promise of what is live in the server today.
Open the live preview
FAQ
What is ChoomVille?
A Cyberpunk 2077 multiplayer roleplay project built on the Open77 framework with Lua scripting, part of the VNR Networks family.
Can I play right now?
Not yet publicly. Development status is shown above and updated as things change. Join the Discord for announcements.
How can I help?
Join the community on Discord, or support development on Patreon.
